
#Eve online jump clones install#
If you try to install a second jumpclone in Rens, the game will refuse to install it. You will now have an active clone and an inactive jumpclone in Rens. Now suppose that you fly your active clone from Agil to Rens. You will have two clones at that station, one inactive jump clone and one skill clone which will only be activated if you get podded. Note that it is safe to create a jump clone at a station where you already have a skill clone.

The skillpoints saved is a property of the skill clone that is created when you die, not of the clone that was killed. Your skill clone will preserve whatever number of skillpoints you have saved in the clone contract, regardless of which jump clone died. In Agil, you have an active clone, with a perception implant.Īt any time, if you are podkilled, you will wake up in Jita, at which point you will have an active clone and an inactive jump clone, both in Jita. In Rens, you have an inactive jump clone with a willpower implant. In Jita, you have an inactive jump clone with a memory implant. In Jita, you have a clone contract (Medical Clone). Due to the way game mechanics work, it is possible to lose implants if you are not careful, and you ignore the game's warning. You can never have two inactive jump clones at the same station. This is explained in more detail in the next section. You ignore the game's warning when clone jumping from a location where you already had a jump clone installed.

Example: When the capital ship that is carrying your inactive jump clone is destroyed, the installed jump clone, and the implants installed in it, are lost.

There are two ways to lose a jump clone and the implants installed in it:Ī destroyable location which carries one of your inactive jump clones is destroyed. In most cases, your inactive jump clones will swim in the clone vat of NPC stations, and they are completely safe there.
